In this video, Camden Ko discusses a useful tech stack, technical difficulties, and related issues that go into making maintaining a .io game server. Learn more about data transfer between clients and servers, physics loops, and much more!
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Cuppycat
03.10.2023*NSync, lol.Good talk, very good talker too.
Madison Dong
30.01.2023first
Bootstrapper
30.01.2023Go is better for a socket server.