HTML5 has now reached a point where game developers can create compelling experiences through technologies such as WebAssembly, WebGL and Web Audio. This session will explore the state of modern web game development including the best practices for building, designing, monetizing and improving the discoverability of games on the open web.
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Speaker(s): Tom Greenaway
T82ABA event: Google I/O 2019; re_ty: Publish; fullname: Tom Greenaway;
@lagacetagamer2094
08.09.2024I've must spent more than I'd like to admit playing duet, all respect for this man
@yogo770
03.04.2024Hi io from Ethiopia
Marco Grubert
05.09.2023Construct is a really great engine. The only problem with C2 was that they emphasized HTML canvas usage and the WebGL implementation was an afterthought. Hopefully that's changed.
Salaheddin AbuEin
01.10.2022Thank you, very much appreciated.
🍅
05.07.2022Earthquakes during IO? stay safe
Sasha Miterdev
05.07.2022great video! what company did it for you? can you please share the contacts or its name?
Rais Helmy
05.07.2022may i know who he is
Sam
05.07.2022Nice vid
Cfranklin1
05.07.20229th comment
CodeGuppy - Free coding platform
05.07.2022Nice presentation!