Before the lockdown, David presented to the team how he has used WebSockets for his multiplayer web game. Find out how.
00:40 What are WebSockets?
01:25 Alternatives to WebSockets
02:30 Full-duplex communication
03:20 WebSockets browser support
04:30 Trello use case
05:30 SocketIO
06:20 A look at the game
12:30 A look at the code
15:30 Q&A