Third video presenting the new features of the project now called Miniaturena, a digital miniature wargame built in JavaScript with the BabylonJS game engine. I go in depth about Socket.IO, a real time engine that allowed me to create the multiplayer lobby and miniature selection.

You can play the current version of the game here:

New features:
– Multiplayer lobby
– Miniature selection

Here is the source code for the project if your a developer yourself:

Links of the artists behind the 3d miniature models:

More information on the development process in my Hive Blog here:

Please share your feedback on the project!
Any ideas for miniatures, maps or mechanics are welcome. 😉

See you on the other side,