Discover the basics of how video games work, how latency affects games, and ways you can mitigate the effects of latency. Whether you’re interested in making your own game or just eager to learn about some of the techniques used to overcome these challenges, this talk is for you!
About the Presenter
Julian Miller is a senior software engineer at DigitalOcean who has always loved video games. He feels lucky to have had the opportunity to work on AAA titles in the past.
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